
We’ve overhauled how Human AI runs, to make it look more realistic, tweaking their speeds, acceleration and overall look and feel while running through combat environments.“I don’t like the way that fruit is looking at me" Several improvements on performance of the levels.

Polished several small "quality of life" issues in different levels.Fixed some crashes and issues to overall stability.Adjusted blood color when shooting enemy AI to make it more visible, also in dark spots.Fixed issues with distance scaling of blood and spark VFXs to increase visibility from afar when shooting and in the dark.Better synchronization of VFX and sounds for sparks particle systems.Fixed some clipping animation on walkers raising up from eating.Fixed takedown animations that could sometimes be misaligned when attacking from the sides of enemy AI.Fixed a crash that could happen sometimes if a player stayed on idle for a long time.Fixed several issues in matchmaking and loading flows that could prevent entering the levels in some cases.Fixed a crash that could occur for players dropping in levels with more than 100 walkers active.Fixed an issue with which you could unlock Reina's knife skins by collecting Heather's lore items.Fixed several lighting issues that would render some spots in the levels either too dark or too bright.Fixed issues with decals not being properly drawn over transparent surfaces (glass).



